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The adorable episodes that inspired Creator Joe Brumm’s ‘Blue’

In a casual conversation, – It’s blue Creator Joe Brumm, the brain behind the show, sat down with Halfbrick CEO Shainiel deo (Fruit Ninja) Talking about their cooperation to do Bluey’s Quest for the Golden Pen. The highly anticipated release of the game is pretty much the only new capacity – It’s blue Fans of the story found out this year and one of Brumm’s final contributions to the beloved series began there.

The duo goes back, and when it comes to breaking the idea of ​​getting better – It’s blue Game, Brumm knew Aussie Game Studio Studio Studio Souctick was the way to go. “They make cool kinds of indie games. Like, that was the spirit of – It’s blue. ” Brumm said by reaching out to deo and his team to deal with the unique concept of – It’s blue“I believe it’s kind of a punk rock kind of idea in that sense. So I thought, ‘No, these people, they’re going to make a cool game.’ And that happened a few times inside – It’s bluewhere people are already empowered, as, another source of power. That’s how things end up around blue. “

And one of those things that ended well were the most popular episodes of “Dragon” and “escape”, where the audience follows the heeler family in their country of art. “In the series, we created a mechanic where children are drawn, their drawings appear, and we see them come to life,” Brumm said of how he envisioned the gameplay. “It’s a rainy day outside, the whole family is around the drawing table, and we’ll get into their drawings.”

Brumm continued, “And now this story where it takes a gold pen, and the blue one needs it for what it does.

“I’m really excited that Joe is introducing that sketchy world machine,” Deo said. “You know, the slums were cleared. They could create all these different things, which they wouldn’t be able to do in the real world – It’s blue the world. “

Brumm added, “the beauty of these painted emotions [they are places] Where you can be colorful and villainous, and kids love it because it’s their story and it’s fantasy and it’s more. Nothing means either or nothing; It’s just a big, goosey game they’re playing. “

Deo praised their shared inspiration: “I was very happy, actually, almost to have this open world, because we always wanted to have the best mechanics but they could find that we got the most interesting mechanics from the games.” and extended, “to me, you look old school Intsingwane games, isometric top-down, there are loads of them there, like Mario Odyssey. “

Joe added, “What I love about the game is that it was meant to be fun. The story I wrote felt like a 64 platformer setup that you would get from a commodore 64

Deo went on to share that Harbrick really wanted to honor the strong family Brumm started that families connected to the world connected to, “It’s an interesting thing. So, it’s a good kind of vibe.”

Brumm explained how this game ties into his journey spent ten years shared with the show: “The bandit spelled gold among the gold. Yes,” the creator shared, “said the creator, that the bandits are all penetrated.

Deo was assured, “I saw that Joe is writing this story 100% himself.”

The interview also digs into Brumm’s latest hopes – It’s blue the release is the same as his hopes for the show. “Success for me in this game means the same as in the series. I want to see happy children playing this game,” Mdali said – It’s blue It was shared, “and when they play, they smile, and they love it, and they want to show their friends, and they want to tell their parents about it and leave, ‘

Watch the entire interview below:

Bluey’s Quest for the Golden Pen It will be available in the Apple App Store on December 11 with a free trial version and a buy-one-level option. Its release through the Google Play Store is set for January 10, 2026

Looking for more IO9 news? Check out when you can expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe in film and TV, and everything you need to know about the future of Doctor Who.

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